apply(final WB_Transform T) | wblut.geom.WB_GeometryFactory2D | |
constrainPolygons2D(final WB_Polygon poly, final WB_Polygon container) | wblut.geom.WB_GeometryFactory2D | |
constrainPolygons2D(final WB_Polygon[] polygons, final WB_Polygon container) | wblut.geom.WB_GeometryFactory2D | |
constrainPolygons2D(final List< WB_Polygon > polygons, final WB_Polygon container) | wblut.geom.WB_GeometryFactory2D | |
createAngleBisector2D(final WB_Line L1, final WB_Line L2) | wblut.geom.WB_GeometryFactory2D | |
createBisector2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_GeometryFactory2D | |
createBoundaryPolygons2D(final WB_Polygon poly) | wblut.geom.WB_GeometryFactory2D | |
createBoundaryPolygons2D(final Collection<?extends WB_Polygon > poly) | wblut.geom.WB_GeometryFactory2D | |
createBufferedPolygons2D(final WB_Polygon poly, final double d) | wblut.geom.WB_GeometryFactory2D | |
createBufferedPolygons2D(final Collection<?extends WB_Polygon > poly, final double d) | wblut.geom.WB_GeometryFactory2D | |
createBufferedPolygons2D(final WB_Polygon poly, final double d, final int n) | wblut.geom.WB_GeometryFactory2D | |
createBufferedPolygons2D(final Collection<?extends WB_Polygon > poly, final double d, final int n) | wblut.geom.WB_GeometryFactory2D | |
createCentroid2D(final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createCentroid2D(final WB_Coord...points) | wblut.geom.WB_GeometryFactory2D | |
createCircleCCC(WB_Circle C1, WB_Circle C2, WB_Circle C3) | wblut.geom.WB_GeometryFactory2D | |
createCircleLCC(final WB_Line L, final WB_Circle C1, final WB_Circle C2) | wblut.geom.WB_GeometryFactory2D | |
createCircleLLC(final WB_Line L1, final WB_Line L2, final WB_Circle C) | wblut.geom.WB_GeometryFactory2D | |
createCircleLLL(final WB_Line L1, final WB_Line L2, final WB_Line L3) | wblut.geom.WB_GeometryFactory2D | |
createCirclePCC(final WB_Coord p, final WB_Circle C1, final WB_Circle C2) | wblut.geom.WB_GeometryFactory2D | |
createCirclePLC(final WB_Coord p, final WB_Line L, final WB_Circle C) | wblut.geom.WB_GeometryFactory2D | |
createCirclePLL(final WB_Coord p, final WB_Line L1, final WB_Line L2) | wblut.geom.WB_GeometryFactory2D | |
createCirclePPC(final WB_Coord p, final WB_Coord q, final WB_Circle C) | wblut.geom.WB_GeometryFactory2D | |
createCirclePPL(final WB_Coord p, final WB_Coord q, final WB_Line L) | wblut.geom.WB_GeometryFactory2D | |
createCirclePPP(final WB_Coord p0, final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_GeometryFactory2D | |
createCircleTangentTo2Circles(final WB_Circle C0, final WB_Circle C1, final double r) | wblut.geom.WB_GeometryFactory2D | |
createCircleTangentTo2CirclesCollinear(final WB_Circle C0, final WB_Circle C1) | wblut.geom.WB_GeometryFactory2D | |
createCircleTangentTo2CirclesNonCollinear(final WB_Circle C0, final WB_Circle C1, final double r) | wblut.geom.WB_GeometryFactory2D | |
createCircleTangentTo2Lines(final WB_Line L0, final WB_Line L1, final double r) | wblut.geom.WB_GeometryFactory2D | |
createCircleTangentToCircleThroughPoint(final WB_Circle C, final WB_Coord p, final double r) | wblut.geom.WB_GeometryFactory2D | |
createCircleTangentToLineAndCircle(final WB_Line L, final WB_Circle C, final double r) | wblut.geom.WB_GeometryFactory2D | |
createCircleTangentToLineThroughPoint(final WB_Line L, final WB_Coord p, final double r) | wblut.geom.WB_GeometryFactory2D | |
createCircleThrough2Points(final WB_Coord p0, final WB_Coord p1, final double r) | wblut.geom.WB_GeometryFactory2D | |
createCircleWithDiameter(final WB_Coord center, final WB_Coord normal, final double diameter) | wblut.geom.WB_GeometryFactory2D | |
createCircleWithDiameter(final WB_Coord center, final double diameter) | wblut.geom.WB_GeometryFactory2D | |
createCircleWithDiameter(final double x, final double y, final double diameter) | wblut.geom.WB_GeometryFactory2D | |
createCircleWithRadius(final WB_Coord center, final WB_Coord normal, final double radius) | wblut.geom.WB_GeometryFactory2D | |
createCircleWithRadius(final WB_Coord center, final double radius) | wblut.geom.WB_GeometryFactory2D | |
createCircleWithRadius(final double x, final double y, final double radius) | wblut.geom.WB_GeometryFactory2D | |
createCircumcenter2D(final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createCircumcircle2D(final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createClosestPoint(final WB_Line L1, final WB_Line L2) | wblut.geom.WB_GeometryFactory2D | |
createClosestPointOnLine2D(final WB_Coord p, final WB_Line L) | wblut.geom.WB_GeometryFactory2D | |
createClosestPointOnPolygon2D(final WB_Coord p, final WB_Polygon poly) | wblut.geom.WB_GeometryFactory2D | |
createClosestPointOnTriangle2D(final WB_Coord p, final WB_Coord a, final WB_Coord b, final WB_Coord c) | wblut.geom.WB_GeometryFactory2D | |
createConvexPolygonDecomposition2D(final WB_Polygon poly) | wblut.geom.WB_GeometryFactory2D | |
createCSFromOX2D(final WB_Coord origin, final WB_Coord X) | wblut.geom.WB_GeometryFactory2D | |
createCSFromOX2D(final WB_Coord origin, final WB_Coord X, final WB_CoordinateSystem3D parent) | wblut.geom.WB_GeometryFactory2D | |
createCSFromOXY2D(final WB_Coord origin, final WB_Coord X, final WB_Coord Y) | wblut.geom.WB_GeometryFactory2D | |
createCSFromOXY2D(final WB_Coord origin, final WB_Coord X, final WB_Coord Y, final WB_CoordinateSystem3D parent) | wblut.geom.WB_GeometryFactory2D | |
createDensifiedPolygon2D(final WB_Polygon poly, final double max) | wblut.geom.WB_GeometryFactory2D | |
createIncenter2D(final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createIncircle2D(final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createInterpolatedPoint2D(final WB_Coord p, final WB_Coord q, final double f) | wblut.geom.WB_GeometryFactory2D | |
createIntersectionPoint2D(final WB_Line L1, final WB_Line L2) | wblut.geom.WB_GeometryFactory2D | |
createIntersectionPoints2D(final WB_Circle C0, final WB_Circle C1) | wblut.geom.WB_GeometryFactory2D | |
createIntersectionPoints2D(final WB_Line L, final WB_Circle C) | wblut.geom.WB_GeometryFactory2D | |
createInversionCircle2D(final WB_Circle C, final WB_Circle inversionCircle) | wblut.geom.WB_GeometryFactory2D | |
createInversionPoint2D(final WB_Coord p, final WB_Circle inversionCircle) | wblut.geom.WB_GeometryFactory2D | |
createLinesTangentTo2Circles(final WB_Circle C0, final WB_Circle C1) | wblut.geom.WB_GeometryFactory2D | |
createLinesTangentToCircleThroughPoint(final WB_Circle C, final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createLineTangentToCircleInPoint(final WB_Circle C, final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createLineThroughPoints2D(final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_GeometryFactory2D | |
createLineThroughPoints2D(final double x1, final double y1, final double x2, final double y2) | wblut.geom.WB_GeometryFactory2D | |
createLineWithDirection2D(final WB_Coord origin, final WB_Coord direction) | wblut.geom.WB_GeometryFactory2D | |
createLineWithDirection2D(final double ox, final double oy, final double dx, final double dy) | wblut.geom.WB_GeometryFactory2D | |
createMidpoint2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_GeometryFactory2D | |
createMidpoint2D(final WB_Coord...p) | wblut.geom.WB_GeometryFactory2D | |
createMirrorPoint2D(final WB_Coord p, final double x0, final double y0, final double x1, final double y1) | wblut.geom.WB_GeometryFactory2D | |
createMirrorPoint2D(final WB_Coord p, final WB_Line L) | wblut.geom.WB_GeometryFactory2D | |
createNormalizedPerpendicularVector2D(final double _x, final double _y) | wblut.geom.WB_GeometryFactory2D | |
createNormalizedPerpendicularVector2D(final WB_Coord v) | wblut.geom.WB_GeometryFactory2D | |
createNormalizedVector2D(final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createNormalizedVector2D(final double _x, final double _y) | wblut.geom.WB_GeometryFactory2D | |
createNormalizedVectorFromTo2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_GeometryFactory2D | |
createOrthocenter2D(final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createParallelLines2D(final WB_Line L, final double d) | wblut.geom.WB_GeometryFactory2D | |
createParallelLineThroughPoint2D(final WB_Line L, final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createParallelRayThroughPoint2D(final WB_Line L, final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createPerpendicularLinesTangentToCircle(final WB_Line L, final WB_Circle C) | wblut.geom.WB_GeometryFactory2D | |
createPerpendicularLineThroughPoint2D(final WB_Line L, final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createPoint2D() | wblut.geom.WB_GeometryFactory2D | |
createPoint2D(final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createPoint2D(final double x, final double y) | wblut.geom.WB_GeometryFactory2D | |
createPoint2D(final Coordinate coord) | wblut.geom.WB_GeometryFactory2D | |
createPointFromBarycentricCoordinates2D(final double u, final double v, final double w, final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createPointFromBipolar(final double a, final double sigma, final double tau) | wblut.geom.WB_GeometryFactory2D | |
createPointFromElliptic(final double a, final double sigma, final double tau) | wblut.geom.WB_GeometryFactory2D | |
createPointFromHyperbolic(final double u, final double v) | wblut.geom.WB_GeometryFactory2D | |
createPointFromParabolic(final double sigma, final double tau) | wblut.geom.WB_GeometryFactory2D | |
createPointFromPolar(final double r, final double phi) | wblut.geom.WB_GeometryFactory2D | |
createPointFromTrilinearCoordinates2D(final double u, final double v, final double w, final WB_Triangle tri) | wblut.geom.WB_GeometryFactory2D | |
createPolygonConvexHull2D(final WB_Polygon poly) | wblut.geom.WB_GeometryFactory2D | |
createPolygonFromJTSPolygon2D(final Polygon JTSpoly) | wblut.geom.WB_GeometryFactory2D | |
createPolygonsFromJTSGeometry2D(final Geometry geometry) | wblut.geom.WB_GeometryFactory2D | private |
createPolygonWithHole(final WB_Coord[] points, final WB_Coord[] innerpoints) | wblut.geom.WB_GeometryFactory2D | |
createPolygonWithHole(final Collection<?extends WB_Coord > points, final Collection<?extends WB_Coord > innerpoints) | wblut.geom.WB_GeometryFactory2D | |
createPolygonWithHoles(final WB_Coord[] points, final WB_Coord[][] innerpoints) | wblut.geom.WB_GeometryFactory2D | |
createPolygonWithHoles(final Collection<?extends WB_Coord > points, final List<?extends WB_Coord >[] innerpoints) | wblut.geom.WB_GeometryFactory2D | |
createPolyLine(final WB_Coord[] points) | wblut.geom.WB_GeometryFactory2D | |
createPolyLine(final Collection<?extends WB_Coord > points) | wblut.geom.WB_GeometryFactory2D | |
createRayThroughPoints2D(final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_GeometryFactory2D | |
createRayThroughPoints2D(final double x1, final double y1, final double x2, final double y2) | wblut.geom.WB_GeometryFactory2D | |
createRayWithDirection2D(final WB_Coord origin, final WB_Coord direction) | wblut.geom.WB_GeometryFactory2D | |
createRayWithDirection2D(final double ox, final double oy, final double dx, final double dy) | wblut.geom.WB_GeometryFactory2D | |
createRibbonPolygons2D(final WB_Polygon poly, final double d) | wblut.geom.WB_GeometryFactory2D | |
createRibbonPolygons2D(final Collection<?extends WB_Polygon > poly, final double d) | wblut.geom.WB_GeometryFactory2D | |
createRibbonPolygons2D(final WB_Polygon poly, final double o, final double i) | wblut.geom.WB_GeometryFactory2D | |
createRibbonPolygons2D(final Collection<?extends WB_Polygon > poly, final double o, final double i) | wblut.geom.WB_GeometryFactory2D | |
createRing(final WB_Coord[] points) | wblut.geom.WB_GeometryFactory2D | |
createRing(final List<?extends WB_Coord > points) | wblut.geom.WB_GeometryFactory2D | |
createSegment2D(final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_GeometryFactory2D | |
createSegment2D(final double x1, final double y1, final double x2, final double y2) | wblut.geom.WB_GeometryFactory2D | |
createSegmentWithLength2D(final WB_Coord origin, final WB_Coord direction, final double length) | wblut.geom.WB_GeometryFactory2D | |
createSegmentWithLength2D(final double ox, final double oy, final double dx, final double dy, final double length) | wblut.geom.WB_GeometryFactory2D | |
createShape(final Shape shape, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final WB_Coord...points) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final WB_Polygon poly) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final Collection<?extends WB_Coord > points) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final WB_Triangle triangle) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final WB_Quad quad) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final WB_Pentagon pentagon) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final WB_Hexagon hexagon) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final WB_Octagon octagon) | wblut.geom.WB_GeometryFactory2D | |
createSimplePolygon(final List<?extends WB_Coord > tuples, final int[] indices) | wblut.geom.WB_GeometryFactory2D | |
createSimplifiedPolygon2D(final WB_Polygon poly, final double tol) | wblut.geom.WB_GeometryFactory2D | |
createText(final String text, final String fontName, final float pointSize) | wblut.geom.WB_GeometryFactory2D | |
createText(final String text, final String fontName, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createText(final String text, final String fontName, final int style, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createText(final String text, final Font font, final int style, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createText(final String text, final Font font, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createTextWithOpenTypeFont(final String text, final String fontName, final float pointSize) | wblut.geom.WB_GeometryFactory2D | |
createTextWithOpenTypeFont(final String text, final String fontName, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createTextWithOpenTypeFont(final String text, final String fontName, final int style, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createTextWithTTFFont(final String text, final String fontName, final float pointSize) | wblut.geom.WB_GeometryFactory2D | |
createTextWithTTFFont(final String text, final String fontName, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createTextWithTTFFont(final String text, final String fontName, final int style, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createTextWithType1Font(final String text, final String fontName, final float pointSize) | wblut.geom.WB_GeometryFactory2D | |
createTextWithType1Font(final String text, final String fontName, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createTextWithType1Font(final String text, final String fontName, final int style, final float pointSize, final double flatness) | wblut.geom.WB_GeometryFactory2D | |
createTransformedCS(final WB_CoordinateSystem3D CS, final WB_Transform T, final WB_CoordinateSystem3D parent) | wblut.geom.WB_GeometryFactory2D | |
createTransformedCS(final WB_CoordinateSystem3D CS, final WB_Transform T) | wblut.geom.WB_GeometryFactory2D | |
createTriangle2D(final double p1x, final double p1y, final double p2x, final double p2y, final double p3x, final double p3y) | wblut.geom.WB_GeometryFactory2D | |
createTriangle2D(final WB_Coord p1, final WB_Coord p2, final WB_Coord p3) | wblut.geom.WB_GeometryFactory2D | |
createUniquePoints(final List< WB_Coord > points, final double threshold) | wblut.geom.WB_GeometryFactory2D | |
createVector2D() | wblut.geom.WB_GeometryFactory2D | |
createVector2D(final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | |
createVector2D(final double _x, final double _y) | wblut.geom.WB_GeometryFactory2D | |
createVectorFromBipolar(final double a, final double sigma, final double tau) | wblut.geom.WB_GeometryFactory2D | |
createVectorFromElliptic(final double a, final double mu, final double nu) | wblut.geom.WB_GeometryFactory2D | |
createVectorFromHyperbolic(final double u, final double v) | wblut.geom.WB_GeometryFactory2D | |
createVectorFromParabolic(final double sigma, final double tau) | wblut.geom.WB_GeometryFactory2D | |
createVectorFromPolar(final double r, final double phi) | wblut.geom.WB_GeometryFactory2D | |
createVectorFromTo2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_GeometryFactory2D | |
currentCS | wblut.geom.WB_GeometryFactory2D | private |
getCurrentCS() | wblut.geom.WB_GeometryFactory2D | |
getDirections2D(final WB_Coord w, final double a) | wblut.geom.WB_GeometryFactory2D | private |
instance() | wblut.geom.WB_GeometryFactory2D | static |
intersectPolygons2D(final WB_Polygon poly1, final WB_Polygon poly2) | wblut.geom.WB_GeometryFactory2D | |
intersectPolygons2D(final WB_Polygon poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
intersectPolygons2D(final Collection<?extends WB_Polygon > poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
JTSgf | wblut.geom.WB_GeometryFactory2D | private |
minX2D() | wblut.geom.WB_GeometryFactory2D | |
minY2D() | wblut.geom.WB_GeometryFactory2D | |
mX2D | wblut.geom.WB_GeometryFactory2D | private |
mY2D | wblut.geom.WB_GeometryFactory2D | private |
origin2D | wblut.geom.WB_GeometryFactory2D | private |
origin2D() | wblut.geom.WB_GeometryFactory2D | |
resetCurrentCS() | wblut.geom.WB_GeometryFactory2D | |
setCurrentCS(final WB_CoordinateSystem3D CS) | wblut.geom.WB_GeometryFactory2D | |
shapereader | wblut.geom.WB_GeometryFactory2D | private |
subtractPolygons2D(final WB_Polygon poly1, final WB_Polygon poly2) | wblut.geom.WB_GeometryFactory2D | |
subtractPolygons2D(final WB_Polygon poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
subtractPolygons2D(final Collection<?extends WB_Polygon > poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
subtractPolygons2D(final Collection<?extends WB_Polygon > poly1, final WB_Polygon poly2) | wblut.geom.WB_GeometryFactory2D | |
symDifferencePolygons2D(final WB_Polygon poly1, final WB_Polygon poly2) | wblut.geom.WB_GeometryFactory2D | |
symDifferencePolygons2D(final WB_Polygon poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
symDifferencePolygons2D(final Collection<?extends WB_Polygon > poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
toDouble(final WB_Coord p) | wblut.geom.WB_GeometryFactory2D | private |
toWorld | wblut.geom.WB_GeometryFactory2D | private |
toWorld() | wblut.geom.WB_GeometryFactory2D | |
unionPolygons2D(final WB_Polygon poly1, final WB_Polygon poly2) | wblut.geom.WB_GeometryFactory2D | |
unionPolygons2D(final WB_Polygon poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
unionPolygons2D(final Collection<?extends WB_Polygon > poly1, final Collection<?extends WB_Polygon > poly2) | wblut.geom.WB_GeometryFactory2D | |
uniqueOnly(final List< WB_Circle > circles) | wblut.geom.WB_GeometryFactory2D | private |
WB_GeometryFactory2D() | wblut.geom.WB_GeometryFactory2D | |
WORLD() | wblut.geom.WB_GeometryFactory2D | |
world | wblut.geom.WB_GeometryFactory2D | private |
X2D | wblut.geom.WB_GeometryFactory2D | private |
X2D() | wblut.geom.WB_GeometryFactory2D | |
Y2D | wblut.geom.WB_GeometryFactory2D | private |
Y2D() | wblut.geom.WB_GeometryFactory2D | |