_xt | wblut.geom.WB_Transform | private |
addFromCSToCS(final WB_CoordinateSystem3D CS1, final WB_CoordinateSystem3D CS2) | wblut.geom.WB_Transform | |
addFromCSToParent(final WB_CoordinateSystem3D CS) | wblut.geom.WB_Transform | |
addFromCSToWorld(final WB_CoordinateSystem3D CS) | wblut.geom.WB_Transform | |
addFromParentToCS(final WB_CoordinateSystem3D CS) | wblut.geom.WB_Transform | |
addFromWorldToCS(final WB_CoordinateSystem3D CS) | wblut.geom.WB_Transform | |
addInvert() | wblut.geom.WB_Transform | |
addInvert(final WB_Coord p) | wblut.geom.WB_Transform | |
addObjectToWorld(final WB_Coord origin, final WB_Coord up, final WB_Coord front) | wblut.geom.WB_Transform | |
addReflect(final WB_Plane P) | wblut.geom.WB_Transform | |
addReflectX() | wblut.geom.WB_Transform | |
addReflectX(final WB_Coord p) | wblut.geom.WB_Transform | |
addReflectY() | wblut.geom.WB_Transform | |
addReflectY(final WB_Coord p) | wblut.geom.WB_Transform | |
addReflectZ() | wblut.geom.WB_Transform | |
addReflectZ(final WB_Coord p) | wblut.geom.WB_Transform | |
addRotateAboutAxis(final double angle, final WB_Coord p, final WB_Coord axis) | wblut.geom.WB_Transform | |
addRotateAboutAxis2P(final double angle, final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Transform | |
addRotateAboutOrigin(final double angle, final WB_Coord axis) | wblut.geom.WB_Transform | |
addRotateX(final double angle) | wblut.geom.WB_Transform | |
addRotateY(final double angle) | wblut.geom.WB_Transform | |
addRotateZ(final double angle) | wblut.geom.WB_Transform | |
addScale(final WB_Coord s) | wblut.geom.WB_Transform | |
addScale(final double sx, final double sy, final double sz) | wblut.geom.WB_Transform | |
addScale(final double s) | wblut.geom.WB_Transform | |
addShear(final WB_Plane P, final WB_Coord v, final double angle) | wblut.geom.WB_Transform | |
addTranslate(final WB_Coord v) | wblut.geom.WB_Transform | |
addTranslate(final double f, final WB_Coord v) | wblut.geom.WB_Transform | |
applyAsNormal(final WB_Coord p) | wblut.geom.WB_Transform | |
applyAsNormal(final double x, final double y, final double z) | wblut.geom.WB_Transform | |
applyAsNormalInto(final WB_Coord n, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyAsNormalInto(final double x, final double y, final double z, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyAsNormalSelf(final WB_MutableCoord n) | wblut.geom.WB_Transform | |
applyAsPoint(final WB_Coord p) | wblut.geom.WB_Transform | |
applyAsPoint(final double x, final double y, final double z) | wblut.geom.WB_Transform | |
applyAsPointInto(final WB_Coord p, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyAsPointInto(final double x, final double y, final double z, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyAsPointSelf(final WB_MutableCoord p) | wblut.geom.WB_Transform | |
applyAsVector(final WB_Coord p) | wblut.geom.WB_Transform | |
applyAsVector(final double x, final double y, final double z) | wblut.geom.WB_Transform | |
applyAsVectorInto(final WB_Coord p, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyAsVectorInto(final double x, final double y, final double z, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyAsVectorSelf(final WB_MutableCoord p) | wblut.geom.WB_Transform | |
applyInvAsNormal(final WB_Coord n) | wblut.geom.WB_Transform | |
applyInvAsNormal(final double x, final double y, final double z) | wblut.geom.WB_Transform | |
applyInvAsNormalInto(final WB_Coord n, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyInvAsNormalInto(final double x, final double y, final double z, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyInvAsNormalSelf(final WB_MutableCoord n) | wblut.geom.WB_Transform | |
applyInvAsPoint(final WB_Coord p) | wblut.geom.WB_Transform | |
applyInvAsPoint(final double x, final double y, final double z) | wblut.geom.WB_Transform | |
applyInvAsPointInto(final WB_Coord p, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyInvAsPointInto(final double x, final double y, final double z, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyInvAsPointSelf(final WB_MutableCoord p) | wblut.geom.WB_Transform | |
applyInvAsVector(final WB_Coord p) | wblut.geom.WB_Transform | |
applyInvAsVector(final double x, final double y, final double z) | wblut.geom.WB_Transform | |
applyInvAsVectorInto(final WB_Coord p, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyInvAsVectorInto(final double x, final double y, final double z, final WB_MutableCoord result) | wblut.geom.WB_Transform | |
applyInvAsVectorSelf(final WB_MutableCoord v) | wblut.geom.WB_Transform | |
clear() | wblut.geom.WB_Transform | |
geometryfactory | wblut.geom.WB_Transform | private |
get() | wblut.geom.WB_Transform | |
getEulerAnglesXYZ() | wblut.geom.WB_Transform | |
inverse() | wblut.geom.WB_Transform | |
invT | wblut.geom.WB_Transform | private |
T | wblut.geom.WB_Transform | private |
toString() | wblut.geom.WB_Transform | |
WB_Transform() | wblut.geom.WB_Transform | |
WB_Transform(final WB_Transform Trans) | wblut.geom.WB_Transform | |
WB_Transform(final WB_Coord sourceOrigin, final WB_Coord sourceDirection, final WB_Coord targetOrigin, final WB_Coord targetDirection) | wblut.geom.WB_Transform | |
WB_Transform(final WB_Coord sourceDirection, final WB_Coord targetDirection) | wblut.geom.WB_Transform | |