HE_Mesh
5.1.2
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This is the complete list of members for wblut.geom.WB_CoordinateTransform3D, including all inherited members.
apply(final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
apply2D(final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
apply2DInto(WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
applyAsNormal(final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
applyAsNormal2D(final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
applyAsNormal2DInto(final WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
applyAsNormalInto(final WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
applyAsPoint(final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
applyAsPoint2D(final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
applyAsPoint2DInto(final WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
applyAsPointInto(final WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
applyAsVector(final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
applyAsVector2D(final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
applyAsVector2DInto(final WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
applyAsVectorInto(final WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
applyInto(WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxis(final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxis(final double angle, final WB_Coord p, final WB_Coord a) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxis2P(final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxis2P(final double angle, final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxis2PInto(WB_MutableCoord result, final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxis2PInto(WB_MutableCoord result, final double angle, final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxisInto(WB_MutableCoord result, final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxisInto(WB_MutableCoord result, final double angle, final WB_Coord p, final WB_Coord a) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutOrigin(final double angle, final double x, final double y, final double z) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutOrigin(final double angle, final WB_Coord v) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutOrigin2D(final double angle) | wblut.geom.WB_CoordinateTransform2D | |
rotateAboutOrigin2DInto(WB_MutableCoord result, final double angle) | wblut.geom.WB_CoordinateTransform2D | |
rotateAboutOriginInto(WB_MutableCoord result, final double angle, final double x, final double y, final double z) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutOriginInto(WB_MutableCoord result, final double angle, final WB_Coord v) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutPoint2D(final double angle, final double px, final double py) | wblut.geom.WB_CoordinateTransform2D | |
rotateAboutPoint2D(final double angle, final WB_Coord p) | wblut.geom.WB_CoordinateTransform2D | |
rotateAboutPoint2DInto(WB_MutableCoord result, final double angle, final double px, final double py) | wblut.geom.WB_CoordinateTransform2D | |
rotateAboutPoint2DInto(WB_MutableCoord result, final double angle, final WB_Coord p) | wblut.geom.WB_CoordinateTransform2D | |
scale(final double fx, final double fy, final double fz) | wblut.geom.WB_CoordinateTransform3D | |
scale(final double f) | wblut.geom.WB_CoordinateTransform3D | |
scale2D(final double fx, final double fy) | wblut.geom.WB_CoordinateTransform2D | |
scale2D(final double f) | wblut.geom.WB_CoordinateTransform2D | |
scale2DInto(WB_MutableCoord result, final double fx, final double fy) | wblut.geom.WB_CoordinateTransform2D | |
scale2DInto(WB_MutableCoord result, final double f) | wblut.geom.WB_CoordinateTransform2D | |
scaleInto(WB_MutableCoord result, final double fx, final double fy, final double fz) | wblut.geom.WB_CoordinateTransform3D | |
scaleInto(WB_MutableCoord result, final double f) | wblut.geom.WB_CoordinateTransform3D | |
translate(final double px, final double py, double pz) | wblut.geom.WB_CoordinateTransform3D | |
translate(final WB_Coord p) | wblut.geom.WB_CoordinateTransform3D | |
translate2D(final double px, final double py) | wblut.geom.WB_CoordinateTransform2D | |
translate2D(final WB_Coord p) | wblut.geom.WB_CoordinateTransform2D | |
translate2DInto(final WB_MutableCoord result, final double px, final double py) | wblut.geom.WB_CoordinateTransform2D | |
translate2DInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_CoordinateTransform2D | |
translateInto(final WB_MutableCoord result, final double px, final double py, double pz) | wblut.geom.WB_CoordinateTransform3D | |
translateInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_CoordinateTransform3D |