absDot(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
absDot(final WB_Coord p) | wblut.geom.WB_Vector | |
absDot2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
absDot2D(final WB_Coord p) | wblut.geom.WB_Vector | |
add(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Point | static |
add(final double...x) | wblut.geom.WB_Point | |
add(final WB_Coord p) | wblut.geom.WB_Point | |
addInto(final WB_MutableCoord result, final double...x) | wblut.geom.WB_Vector | |
addInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Vector | |
addMul(final WB_Coord p, final double f, final WB_Coord q) | wblut.geom.WB_Point | static |
addMul(final double f, final double...x) | wblut.geom.WB_Point | |
addMul(final double f, final WB_Coord p) | wblut.geom.WB_Point | |
addMulInto(final WB_MutableCoord result, final double f, final double...x) | wblut.geom.WB_Vector | |
addMulInto(final WB_MutableCoord result, final double f, final WB_Coord p) | wblut.geom.WB_Vector | |
addMulSelf(final double f, final double...x) | wblut.geom.WB_Point | |
addMulSelf(final double f, final WB_Coord p) | wblut.geom.WB_Point | |
addSelf(final WB_Coord p) | wblut.geom.WB_Point | |
addSelf(final double...x) | wblut.geom.WB_Point | |
addSelf(final double x, final double y, final double z) | wblut.geom.WB_Point | |
apply(final WB_Transform T) | wblut.geom.WB_Point | |
apply2D(final WB_Transform2D T) | wblut.geom.WB_Point | |
apply2DInto(final WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.apply2DInto(WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_CoordinateTransform2D | |
apply2DSelf(final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsNormal(final WB_Transform T) | wblut.geom.WB_Point | |
applyAsNormal2D(final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsNormal2DInto(final WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsNormal2DSelf(final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsNormalInto(final WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_Point | |
applyAsNormalSelf(final WB_Transform T) | wblut.geom.WB_Point | |
applyAsPoint(final WB_Transform T) | wblut.geom.WB_Point | |
applyAsPoint2D(final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsPoint2DInto(final WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsPoint2DSelf(final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsPointInto(final WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_Point | |
applyAsPointSelf(final WB_Transform T) | wblut.geom.WB_Point | |
applyAsVector(final WB_Transform T) | wblut.geom.WB_Point | |
applyAsVector2D(final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsVector2DInto(final WB_MutableCoord result, final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsVector2DSelf(final WB_Transform2D T) | wblut.geom.WB_Point | |
applyAsVectorInto(final WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_Point | |
applyAsVectorSelf(final WB_Transform T) | wblut.geom.WB_Point | |
applyInto(final WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.applyInto(WB_MutableCoord result, final WB_Transform T) | wblut.geom.WB_CoordinateTransform3D | |
applySelf(final WB_Transform T) | wblut.geom.WB_Point | |
compareTo(final WB_Coord p) | wblut.geom.WB_Point | |
compareToY1st(final WB_Coord p) | wblut.geom.WB_Point | |
coords() | wblut.geom.WB_Point | |
copy() | wblut.geom.WB_Point | |
cross(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Point | static |
cross(final WB_Coord p) | wblut.geom.WB_Point | |
crossInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Vector | |
crossSelf(final WB_Coord p) | wblut.geom.WB_Point | |
div(final WB_Coord p, final double f) | wblut.geom.WB_Point | static |
div(final double f) | wblut.geom.WB_Point | |
divInto(final WB_MutableCoord result, final double f) | wblut.geom.WB_Vector | |
divSelf(final double f) | wblut.geom.WB_Point | |
dot(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
dot(final WB_Coord p) | wblut.geom.WB_Vector | |
dot2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
dot2D(final WB_Coord p) | wblut.geom.WB_Vector | |
equals(final Object o) | wblut.geom.WB_Point | |
getAngle(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector | static |
getAngle(final WB_Coord p) | wblut.geom.WB_Vector | |
getAngleNorm(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector | static |
getAngleNorm(final WB_Coord p) | wblut.geom.WB_Vector | |
getd(final int i) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoord.getd(int i) | wblut.geom.WB_Coord | |
getDistance(final WB_Coord p) | wblut.geom.WB_Vector | |
getDistance2D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector | static |
getDistance2D(final WB_Coord p) | wblut.geom.WB_Vector | |
getDistance3D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector | static |
getDistance3D(final WB_Coord p) | wblut.geom.WB_Vector | |
getf(final int i) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoord.getf(int i) | wblut.geom.WB_Coord | |
getHeading2D(final WB_Coord p) | wblut.geom.WB_Vector | static |
getHeading2D() | wblut.geom.WB_Vector | |
getLength() | wblut.geom.WB_Vector | |
getLength2D(final WB_Coord p) | wblut.geom.WB_Vector | static |
getLength2D() | wblut.geom.WB_Vector | |
getLength3D(final WB_Coord p) | wblut.geom.WB_Vector | static |
getLength3D() | wblut.geom.WB_Vector | |
getOrthoNormal() | wblut.geom.WB_Vector | |
getOrthoNormal2D(final WB_Coord p) | wblut.geom.WB_Point | static |
wblut::geom::WB_Vector.getOrthoNormal2D() | wblut.geom.WB_Vector | |
getOrthoNormal3D(final WB_Coord p) | wblut.geom.WB_Point | static |
wblut::geom::WB_Vector.getOrthoNormal3D() | wblut.geom.WB_Vector | |
getSqDistance(final WB_Coord p) | wblut.geom.WB_Vector | |
getSqDistance2D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector | static |
getSqDistance2D(final WB_Coord p) | wblut.geom.WB_Vector | |
getSqDistance3D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector | static |
getSqDistance3D(final WB_Coord p) | wblut.geom.WB_Vector | |
getSqLength() | wblut.geom.WB_Vector | |
getSqLength2D(final WB_Coord v) | wblut.geom.WB_Vector | static |
getSqLength2D() | wblut.geom.WB_Vector | |
getSqLength3D(final WB_Coord v) | wblut.geom.WB_Vector | static |
getSqLength3D() | wblut.geom.WB_Vector | |
hashCode() | wblut.geom.WB_Point | |
interpolate(final WB_Coord v, final WB_Coord w, final double f) | wblut.geom.WB_Point | static |
interpolateEaseIn(final WB_Coord v, final WB_Coord w, final double f, final WB_Ease.Ease ease) | wblut.geom.WB_Point | static |
interpolateEaseInOut(final WB_Coord v, final WB_Coord w, final double f, final WB_Ease.Ease ease) | wblut.geom.WB_Point | static |
interpolateEaseOut(final WB_Coord v, final WB_Coord w, final double f, final WB_Ease.Ease ease) | wblut.geom.WB_Point | static |
invert() | wblut.geom.WB_Point | |
isCollinear(final WB_Coord o, final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isCollinear(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isCollinear(WB_Coord p, WB_Coord q) | wblut.geom.WB_CoordinateMetric3D | |
isCollinear2D(final WB_Coord o, final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isCollinear2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isCollinear2D(WB_Coord p, WB_Coord q) | wblut.geom.WB_CoordinateMetric2D | |
isOrthogonal(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isOrthogonal(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isOrthogonal(final WB_Coord p) | wblut.geom.WB_Vector | |
isOrthogonal(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonal(WB_Coord p) | wblut.geom.WB_CoordinateMetric3D | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonal(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric3D | |
isOrthogonal2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isOrthogonal2D(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isOrthogonal2D(final WB_Coord p) | wblut.geom.WB_Vector | |
isOrthogonal2D(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonal2D(WB_Coord p) | wblut.geom.WB_CoordinateMetric2D | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonal2D(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric2D | |
isOrthogonalNorm(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isOrthogonalNorm(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isOrthogonalNorm(final WB_Coord p) | wblut.geom.WB_Vector | |
isOrthogonalNorm(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonalNorm(WB_Coord p) | wblut.geom.WB_CoordinateMetric3D | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonalNorm(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric3D | |
isOrthogonalNorm2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isOrthogonalNorm2D(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isOrthogonalNorm2D(final WB_Coord p) | wblut.geom.WB_Vector | |
isOrthogonalNorm2D(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonalNorm2D(WB_Coord p) | wblut.geom.WB_CoordinateMetric2D | |
wblut::geom::WB_MutableCoordinateFull3D.isOrthogonalNorm2D(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric2D | |
isParallel(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isParallel(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isParallel(final WB_Coord p) | wblut.geom.WB_Vector | |
isParallel(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isParallel(WB_Coord p) | wblut.geom.WB_CoordinateMetric3D | |
wblut::geom::WB_MutableCoordinateFull3D.isParallel(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric3D | |
isParallel2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isParallel2D(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isParallel2D(final WB_Coord p) | wblut.geom.WB_Vector | |
isParallel2D(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isParallel2D(WB_Coord p) | wblut.geom.WB_CoordinateMetric2D | |
wblut::geom::WB_MutableCoordinateFull3D.isParallel2D(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric2D | |
isParallelNorm(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isParallelNorm(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isParallelNorm(final WB_Coord p) | wblut.geom.WB_Vector | |
isParallelNorm(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isParallelNorm(WB_Coord p) | wblut.geom.WB_CoordinateMetric3D | |
wblut::geom::WB_MutableCoordinateFull3D.isParallelNorm(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric3D | |
isParallelNorm2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector | static |
isParallelNorm2D(final WB_Coord p, final WB_Coord q, final double t) | wblut.geom.WB_Vector | static |
isParallelNorm2D(final WB_Coord p) | wblut.geom.WB_Vector | |
isParallelNorm2D(final WB_Coord p, final double t) | wblut.geom.WB_Vector | |
wblut::geom::WB_MutableCoordinateFull3D.isParallelNorm2D(WB_Coord p) | wblut.geom.WB_CoordinateMetric2D | |
wblut::geom::WB_MutableCoordinateFull3D.isParallelNorm2D(WB_Coord p, double tol) | wblut.geom.WB_CoordinateMetric2D | |
isZero() | wblut.geom.WB_Vector | |
mul(final WB_Coord p, final double f) | wblut.geom.WB_Point | static |
mul(final double f) | wblut.geom.WB_Point | |
mulAddMul(final double f, final WB_Coord p, final double g, final WB_Coord q) | wblut.geom.WB_Point | static |
mulAddMul(final double f, final double g, final WB_Coord p) | wblut.geom.WB_Point | |
mulAddMul(final double f, final double g, final double...x) | wblut.geom.WB_Point | |
mulAddMulInto(final WB_MutableCoord result, final double f, final double g, final WB_Coord p) | wblut.geom.WB_Vector | |
mulAddMulInto(final WB_MutableCoord result, final double f, final double g, final double...x) | wblut.geom.WB_Vector | |
mulAddMulSelf(final double f, final double g, final double...x) | wblut.geom.WB_Point | |
mulAddMulSelf(final double f, final double g, final WB_Coord p) | wblut.geom.WB_Point | |
mulInto(final WB_MutableCoord result, final double f) | wblut.geom.WB_Vector | |
mulSelf(final double f) | wblut.geom.WB_Point | |
normalizeSelf() | wblut.geom.WB_Point | |
ORIGIN() | wblut.geom.WB_Point | static |
rotateAboutAxis(final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az) | wblut.geom.WB_Point | |
rotateAboutAxis(final double angle, final WB_Coord p, final WB_Coord a) | wblut.geom.WB_Point | |
rotateAboutAxis2P(final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z) | wblut.geom.WB_Point | |
rotateAboutAxis2P(final double angle, final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_Point | |
rotateAboutAxis2PInto(final WB_MutableCoord result, final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z) | wblut.geom.WB_Point | |
rotateAboutAxis2PInto(final WB_MutableCoord result, final double angle, final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutAxis2PInto(WB_MutableCoord result, final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z) | wblut.geom.WB_CoordinateTransform3D | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutAxis2PInto(WB_MutableCoord result, final double angle, final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxis2PSelf(final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z) | wblut.geom.WB_Point | |
rotateAboutAxis2PSelf(final double angle, final WB_Coord p1, final WB_Coord p2) | wblut.geom.WB_Point | |
rotateAboutAxisInto(final WB_MutableCoord result, final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az) | wblut.geom.WB_Point | |
rotateAboutAxisInto(final WB_MutableCoord result, final double angle, final WB_Coord p, final WB_Coord a) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutAxisInto(WB_MutableCoord result, final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az) | wblut.geom.WB_CoordinateTransform3D | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutAxisInto(WB_MutableCoord result, final double angle, final WB_Coord p, final WB_Coord a) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutAxisSelf(final double angle, final WB_Coord p, final WB_Coord a) | wblut.geom.WB_Point | |
rotateAboutAxisSelf(final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az) | wblut.geom.WB_Point | |
rotateAboutOrigin(final double angle, final double x, final double y, final double z) | wblut.geom.WB_Point | |
rotateAboutOrigin(final double angle, final WB_Coord a) | wblut.geom.WB_Point | |
rotateAboutOrigin2D(final double angle) | wblut.geom.WB_Point | |
rotateAboutOrigin2DInto(final WB_MutableCoord result, final double angle) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutOrigin2DInto(WB_MutableCoord result, final double angle) | wblut.geom.WB_CoordinateTransform2D | |
rotateAboutOrigin2DSelf(final double angle) | wblut.geom.WB_Point | |
rotateAboutOriginInto(final WB_MutableCoord result, final double angle, final double x, final double y, final double z) | wblut.geom.WB_Point | |
rotateAboutOriginInto(final WB_MutableCoord result, final double angle, final WB_Coord v) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutOriginInto(WB_MutableCoord result, final double angle, final double x, final double y, final double z) | wblut.geom.WB_CoordinateTransform3D | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutOriginInto(WB_MutableCoord result, final double angle, final WB_Coord v) | wblut.geom.WB_CoordinateTransform3D | |
rotateAboutOriginSelf(final double angle, final double x, final double y, final double z) | wblut.geom.WB_Point | |
rotateAboutOriginSelf(final double angle, final WB_Coord a) | wblut.geom.WB_Point | |
rotateAboutPoint2D(final double angle, final double px, final double py) | wblut.geom.WB_Point | |
rotateAboutPoint2D(final double angle, final WB_Coord p) | wblut.geom.WB_Point | |
rotateAboutPoint2DInto(final WB_MutableCoord result, final double angle, final double px, final double py) | wblut.geom.WB_Point | |
rotateAboutPoint2DInto(final WB_MutableCoord result, final double angle, final WB_Coord p) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutPoint2DInto(WB_MutableCoord result, final double angle, final double px, final double py) | wblut.geom.WB_CoordinateTransform2D | |
wblut::geom::WB_MutableCoordinateFull3D.rotateAboutPoint2DInto(WB_MutableCoord result, final double angle, final WB_Coord p) | wblut.geom.WB_CoordinateTransform2D | |
rotateAboutPoint2DSelf(final double angle, final double px, final double py) | wblut.geom.WB_Point | |
rotateAboutPoint2DSelf(final double angle, final WB_Coord p) | wblut.geom.WB_Point | |
scalarTriple(final WB_Coord v, final WB_Coord w) | wblut.geom.WB_Point | |
wblut::geom::WB_Vector.scalarTriple(final WB_Coord u, final WB_Coord v, final WB_Coord w) | wblut.geom.WB_Vector | static |
scale(final double f) | wblut.geom.WB_Point | |
scale(final double fx, final double fy, final double fz) | wblut.geom.WB_Point | |
scale2D(final double f) | wblut.geom.WB_Point | |
scale2D(final double fx, final double fy) | wblut.geom.WB_Point | |
scale2DInto(final WB_MutableCoord result, final double f) | wblut.geom.WB_Point | |
scale2DInto(final WB_MutableCoord result, final double fx, final double fy) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.scale2DInto(WB_MutableCoord result, final double fx, final double fy) | wblut.geom.WB_CoordinateTransform2D | |
wblut::geom::WB_MutableCoordinateFull3D.scale2DInto(WB_MutableCoord result, final double f) | wblut.geom.WB_CoordinateTransform2D | |
scale2DSelf(final double f) | wblut.geom.WB_Point | |
scale2DSelf(final double fx, final double fy) | wblut.geom.WB_Point | |
scaleInto(final WB_MutableCoord result, final double f) | wblut.geom.WB_Point | |
scaleInto(final WB_MutableCoord result, final double fx, final double fy, final double fz) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.scaleInto(WB_MutableCoord result, final double fx, final double fy, final double fz) | wblut.geom.WB_CoordinateTransform3D | |
wblut::geom::WB_MutableCoordinateFull3D.scaleInto(WB_MutableCoord result, final double f) | wblut.geom.WB_CoordinateTransform3D | |
scaleSelf(final double f) | wblut.geom.WB_Point | |
scaleSelf(final double fx, final double fy, final double fz) | wblut.geom.WB_Point | |
set(final double x, final double y) | wblut.geom.WB_SimpleVector | |
set(final double x, final double y, final double z) | wblut.geom.WB_SimpleVector | |
set(final double x, final double y, final double z, final double w) | wblut.geom.WB_SimpleVector | |
set(final WB_Coord v) | wblut.geom.WB_SimpleVector | |
wblut::geom::WB_MutableCoord.set(WB_Coord p) | wblut.geom.WB_MutableCoord | |
wblut::geom::WB_MutableCoord.set(double x, double y) | wblut.geom.WB_MutableCoord | |
wblut::geom::WB_MutableCoord.set(double x, double y, double z) | wblut.geom.WB_MutableCoord | |
wblut::geom::WB_MutableCoord.set(double x, double y, double z, double w) | wblut.geom.WB_MutableCoord | |
setCoord(final int i, final double v) | wblut.geom.WB_SimpleVector | |
wblut::geom::WB_MutableCoord.setCoord(int i, double v) | wblut.geom.WB_MutableCoord | |
setW(final double w) | wblut.geom.WB_SimpleVector | |
wblut::geom::WB_MutableCoord.setW(double w) | wblut.geom.WB_MutableCoord | |
setX(final double x) | wblut.geom.WB_SimpleVector | |
wblut::geom::WB_MutableCoord.setX(double x) | wblut.geom.WB_MutableCoord | |
setY(final double y) | wblut.geom.WB_SimpleVector | |
wblut::geom::WB_MutableCoord.setY(double y) | wblut.geom.WB_MutableCoord | |
setZ(final double z) | wblut.geom.WB_SimpleVector | |
wblut::geom::WB_MutableCoord.setZ(double z) | wblut.geom.WB_MutableCoord | |
smallerThan(final WB_Coord otherXYZ) | wblut.geom.WB_Point | |
sub(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Point | static |
sub(final double...x) | wblut.geom.WB_Point | |
sub(final WB_Coord p) | wblut.geom.WB_Point | |
subInto(final WB_MutableCoord result, final double...x) | wblut.geom.WB_Vector | |
subInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Vector | |
subSelf(final double...x) | wblut.geom.WB_Point | |
subSelf(final WB_Coord v) | wblut.geom.WB_Point | |
subToVector2D(final double x, final double y, final double z) | wblut.geom.WB_Point | |
subToVector2D(final WB_Coord p) | wblut.geom.WB_Point | |
subToVector2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Point | static |
subToVector2D(final WB_Coord p, final double x, final double y) | wblut.geom.WB_Point | static |
subToVector3D(final double x, final double y, final double z) | wblut.geom.WB_Point | |
subToVector3D(final WB_Coord p) | wblut.geom.WB_Point | |
subToVector3D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Point | static |
subToVector3D(final WB_Coord p, final double x, final double y, final double z) | wblut.geom.WB_Point | static |
tensor(final WB_Coord v) | wblut.geom.WB_Point | |
wblut::geom::WB_Vector.tensor(final WB_Coord u, final WB_Coord v) | wblut.geom.WB_Vector | static |
toString() | wblut.geom.WB_Point | |
translate(final double px, final double py, final double pz) | wblut.geom.WB_Point | |
translate(final WB_Coord p) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.translate(final double px, final double py, double pz) | wblut.geom.WB_CoordinateTransform3D | |
translate2D(final double px, final double py) | wblut.geom.WB_Point | |
translate2D(final WB_Coord p) | wblut.geom.WB_Point | |
translate2DInto(final WB_MutableCoord result, final double px, final double py) | wblut.geom.WB_Point | |
translate2DInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Point | |
translate2DSelf(final double px, final double py) | wblut.geom.WB_Point | |
translate2DSelf(final WB_Coord p) | wblut.geom.WB_Point | |
translateInto(final WB_MutableCoord result, final double px, final double py, final double pz) | wblut.geom.WB_Point | |
translateInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.translateInto(final WB_MutableCoord result, final double px, final double py, double pz) | wblut.geom.WB_CoordinateTransform3D | |
translateSelf(final double px, final double py, final double pz) | wblut.geom.WB_Point | |
translateSelf(final WB_Coord p) | wblut.geom.WB_Point | |
wblut::geom::WB_MutableCoordinateFull3D.translateSelf(final double px, final double py, double pz) | wblut.geom.WB_MutableCoordinateTransform3D | |
trimSelf(final double d) | wblut.geom.WB_Point | |
WB_IndexedPoint() | wblut.geom.WB_IndexedPoint | |
WB_IndexedPoint(final double x, final double y, final int i) | wblut.geom.WB_IndexedPoint | |
WB_IndexedPoint(final double x, final double y, final double z, final int i) | wblut.geom.WB_IndexedPoint | |
WB_IndexedPoint(final WB_Coord v, final int i) | wblut.geom.WB_IndexedPoint | |
WB_Point() | wblut.geom.WB_Point | |
WB_Point(final double x, final double y) | wblut.geom.WB_Point | |
WB_Point(final double x, final double y, final double z) | wblut.geom.WB_Point | |
WB_Point(final double[] x) | wblut.geom.WB_Point | |
WB_Point(final double[] fromPoint, final double[] toPoint) | wblut.geom.WB_Point | |
WB_Point(final WB_Coord v) | wblut.geom.WB_Point | |
WB_SimpleVector() | wblut.geom.WB_SimpleVector | |
WB_SimpleVector(final double x, final double y) | wblut.geom.WB_SimpleVector | |
WB_SimpleVector(final double x, final double y, final double z) | wblut.geom.WB_SimpleVector | |
WB_SimpleVector(final double[] x) | wblut.geom.WB_SimpleVector | |
WB_SimpleVector(final double[] fromPoint, final double[] toPoint) | wblut.geom.WB_SimpleVector | |
WB_SimpleVector(final WB_Coord v) | wblut.geom.WB_SimpleVector | |
WB_SimpleVector(final WB_Coord fromPoint, final WB_Coord toPoint) | wblut.geom.WB_SimpleVector | |
WB_SimpleVector2D() | wblut.geom.WB_SimpleVector2D | |
WB_SimpleVector2D(final double x, final double y) | wblut.geom.WB_SimpleVector2D | |
WB_SimpleVector2D(final double[] x) | wblut.geom.WB_SimpleVector2D | |
WB_SimpleVector2D(final double[] fromPoint, final double[] toPoint) | wblut.geom.WB_SimpleVector2D | |
WB_SimpleVector2D(final WB_Coord v) | wblut.geom.WB_SimpleVector2D | |
WB_SimpleVector2D(final WB_Coord fromPoint, final WB_Coord toPoint) | wblut.geom.WB_SimpleVector2D | |
WB_Vector() | wblut.geom.WB_Vector | |
WB_Vector(final double x, final double y) | wblut.geom.WB_Vector | |
WB_Vector(final double x, final double y, final double z) | wblut.geom.WB_Vector | |
WB_Vector(final double[] x) | wblut.geom.WB_Vector | |
WB_Vector(final double[] fromPoint, final double[] toPoint) | wblut.geom.WB_Vector | |
WB_Vector(final WB_Coord v) | wblut.geom.WB_Vector | |
WB_Vector(final WB_Coord fromPoint, final WB_Coord toPoint) | wblut.geom.WB_Vector | |
wd() | wblut.geom.WB_Point | |
wf() | wblut.geom.WB_Point | |
X() | wblut.geom.WB_Point | static |
xd() | wblut.geom.WB_SimpleVector | |
xf() | wblut.geom.WB_SimpleVector | |
Y() | wblut.geom.WB_Point | static |
yd() | wblut.geom.WB_SimpleVector | |
yf() | wblut.geom.WB_SimpleVector | |
Z() | wblut.geom.WB_Point | static |
zd() | wblut.geom.WB_SimpleVector | |
ZERO() | wblut.geom.WB_Point | static |
zf() | wblut.geom.WB_SimpleVector | |