HE_Mesh  6.0.1
wblut.geom.WB_GeometryOp3D.WB_SphereFit Member List

This is the complete list of members for wblut.geom.WB_GeometryOp3D.WB_SphereFit, including all inherited members.

cotan(final WB_Coord v0, final WB_Coord v1)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
cotan(final WB_Coord p0, final WB_Coord p1, final WB_Coord p2)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
cross(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
cross(final double cx, final double cy, final double cz, final double px, final double py, final double pz, final double qx, final double qy, final double qz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
dot(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getAngleBetween(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getAngleBetween(final double cx, final double cy, final double cz, final double px, final double py, final double pz, final double qx, final double qy, final double qz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getAngleBetweenNorm(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getCosAngleBetween(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getCosAngleBetween(final double cx, final double cy, final double cz, final double px, final double py, final double pz, final double qx, final double qy, final double qz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getCosAngleBetweenNorm(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getDistance3D(final double px, final double py, final double pz, final double qx, final double qy, final double qz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getDistance3D(final WB_Coord p, final WB_Coord q)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getLength3D(final double ux, final double uy, final double uz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getLength3D(final WB_Coord p)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getSqDistance3D(final double px, final double py, final double pz, final double qx, final double qy, final double qz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getSqDistance3D(final WB_Coord p, final WB_Coord q)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getSqLength3D(final double ux, final double uy, final double uz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
getSqLength3D(final WB_Coord p)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
interpolate(final double px, final double py, final double qx, final double qy, final double t)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
interpolate(final double px, final double py, final double pz, final double qx, final double qy, final double qz, final double t)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
interpolateEase(final double px, final double py, final double pz, final double qx, final double qy, final double qz, final double t, final WB_Ease ease, final WB_Ease.EaseType type)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
interpolateEase(final double px, final double py, final double qx, final double qy, final double t, final WB_Ease ease, final WB_Ease.EaseType type)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isCollinear(final WB_Coord o, final WB_Coord p, final WB_Coord q)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isOrthogonal(final WB_Coord v0, final WB_Coord v1)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isOrthogonal(final WB_Coord v0, final WB_Coord v1, final double epsilon)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isOrthogonalNorm(final WB_Coord v0, final WB_Coord v1)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isOrthogonalNorm(final WB_Coord v0, final WB_Coord v1, final double epsilon)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallel(final WB_Coord v0, final WB_Coord v1)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallel(final WB_Coord v0, final WB_Coord v1, final double epsilon)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallelNorm(final WB_Coord v0, final WB_Coord v1)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallelNorm(final WB_Coord v0, final WB_Coord v1, final double epsilon)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallelNormX(final WB_Coord o, final WB_Coord p)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallelNormX(final WB_Coord o, final WB_Coord p, final double t)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallelX(final WB_Coord o, final WB_Coord p)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isParallelX(final WB_Coord o, final WB_Coord p, final double t)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
isZero3D(final double ux, final double uy, final double uz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
iterationswblut.geom.WB_GeometryOp3D.WB_SphereFit
scalarTriple(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz, final double wx, final double wy, final double wz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
spherewblut.geom.WB_GeometryOp3D.WB_SphereFit
tensor3D(final double ux, final double uy, final double uz, final double vx, final double vy, final double vz)wblut.geom.WB_GeometryOp3D.WB_SphereFitstatic
WB_SphereFit(final WB_Sphere sphere, final int iterations)wblut.geom.WB_GeometryOp3D.WB_SphereFit