HE_Mesh
6.0.1
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Classes | |
class | Head |
Public Member Functions | |
int | meshes () |
Mesh3ds | mesh (final int i) |
Scene3ds (final byte[] file_image, final TextDecode3ds decode, final int level) throws Exception3ds | |
Scene3ds (final byte[] file_image) throws Exception3ds | |
Scene3ds (final File file, final TextDecode3ds decode, final int level) throws Exception3ds | |
Scene3ds (final File file) throws Exception3ds | |
Scene3ds (final InputStream stream, final TextDecode3ds decode, final int level) throws Exception3ds | |
Scene3ds (final InputStream stream) throws Exception3ds | |
Static Public Attributes | |
static final int | DECODE_ALL = 3 |
static final int | DECODE_USED_PARAMS = 2 |
static final int | DECODE_USED_PARAMS_AND_CHUNKS = 1 |
Private Member Functions | |
int | filePos () |
byte | readByte () throws Exception3ds |
int | readUnsignedShort () throws Exception3ds |
int | readInt () throws Exception3ds |
float | readFloat () throws Exception3ds |
int | skipBytes (final int n) throws Exception3ds |
void | skipChunk (final int chunk_len) throws Exception3ds |
Head | read_HEAD () throws Exception3ds |
String | read_NAME () throws Exception3ds |
String | read_NAME (final int length) throws Exception3ds |
void | read3DS () throws Exception3ds |
void | read_M3DMAGIC (final int chunk_len) throws Exception3ds |
void | read_MDATA (final int chunk_len) throws Exception3ds |
void | readColor (final int chunk_len) throws Exception3ds |
float | readPercentage (final int chunk_len) throws Exception3ds |
void | read_MAT_ENTRY (final int chunk_len) throws Exception3ds |
void | read_NAMED_OBJECT (final int chunk_len) throws Exception3ds |
void | readSpotChunk (final int chunk_len) throws Exception3ds |
void | read_N_LIGHT (final String name, final int chunk_len) throws Exception3ds |
void | readRGBColor () throws Exception3ds |
void | readTrueColor () throws Exception3ds |
void | read_N_CAMERA (final String name, final int chunk_len) throws Exception3ds |
void | read_CAM_RANGES () throws Exception3ds |
void | read_N_TRI_OBJECT (final String name, final int chunk_len) throws Exception3ds |
WB_Point[] | read_POINT_ARRAY () throws Exception3ds |
void | read_TEX_VERTS () throws Exception3ds |
void | read_MESH_TEXTURE_INFO (final Mesh3ds mes) throws Exception3ds |
void | readMatrix () throws Exception3ds |
void | read_FACE_ARRAY (final Mesh3ds mes, final int chunk_len) throws Exception3ds |
void | read_MSH_MAT_GROUP (final Mesh3ds mes) throws Exception3ds |
void | read_SMOOTH_GROUP (final Mesh3ds mes, final int chunk_len) throws Exception3ds |
void | read_KFDATA (final int chunk_len) throws Exception3ds |
void | read_OBJECT_NODE_TAG (final int chunk_len) throws Exception3ds |
void | read_TARGET_NODE_TAG (final int chunk_len) throws Exception3ds |
void | read_CAMERA_NODE_TAG (final int chunk_len) throws Exception3ds |
int | read_NODE_ID () throws Exception3ds |
int | readTrackHead () throws Exception3ds |
void | readSplineParams () throws Exception3ds |
void | readPTrack () throws Exception3ds |
void | read_POS_TRACK_TAG () throws Exception3ds |
void | read_ROT_TRACK_TAG () throws Exception3ds |
void | read_MORPH_TRACK_TAG () throws Exception3ds |
void | read_HIDE_TRACK_TAG () throws Exception3ds |
Private Attributes | |
byte[] | mFileData = null |
int | mFileLength = 0 |
int | mFilePos = 0 |
Decode3ds | mDecode = null |
wblut.hemesh.HEC_From3dsFile.Scene3ds.Scene3ds | ( | final byte[] | file_image, |
final TextDecode3ds | decode, | ||
final int | level | ||
) | throws Exception3ds |
file_image | |
decode | |
level |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.mDecode, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFileData, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFileLength, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFilePos, and wblut.hemesh.HEC_From3dsFile.Scene3ds.read3DS().
wblut.hemesh.HEC_From3dsFile.Scene3ds.Scene3ds | ( | final byte[] | file_image | ) | throws Exception3ds |
file_image |
Exception3ds |
wblut.hemesh.HEC_From3dsFile.Scene3ds.Scene3ds | ( | final File | file, |
final TextDecode3ds | decode, | ||
final int | level | ||
) | throws Exception3ds |
file | |
decode | |
level |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.mDecode, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFileData, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFileLength, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFilePos, and wblut.hemesh.HEC_From3dsFile.Scene3ds.read3DS().
wblut.hemesh.HEC_From3dsFile.Scene3ds.Scene3ds | ( | final File | file | ) | throws Exception3ds |
file |
Exception3ds |
wblut.hemesh.HEC_From3dsFile.Scene3ds.Scene3ds | ( | final InputStream | stream, |
final TextDecode3ds | decode, | ||
final int | level | ||
) | throws Exception3ds |
stream | |
decode | |
level |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.mDecode, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFileData, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFileLength, wblut.hemesh.HEC_From3dsFile.Scene3ds.mFilePos, and wblut.hemesh.HEC_From3dsFile.Scene3ds.read3DS().
wblut.hemesh.HEC_From3dsFile.Scene3ds.Scene3ds | ( | final InputStream | stream | ) | throws Exception3ds |
stream |
Exception3ds |
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private |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.mFilePos.
Mesh3ds wblut.hemesh.HEC_From3dsFile.Scene3ds.mesh | ( | final int | i | ) |
i |
int wblut.hemesh.HEC_From3dsFile.Scene3ds.meshes | ( | ) |
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private |
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private |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat().
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAME(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NODE_ID(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_POS_TRACK_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readInt(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readPTrack(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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private |
mes | |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_MSH_MAT_GROUP(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_SMOOTH_GROUP(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readInt(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort().
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private |
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_CAMERA_NODE_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_OBJECT_NODE_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_TARGET_NODE_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readInt(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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private |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_KFDATA(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_MDATA(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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private |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAME(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readColor(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readPercentage(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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private |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_MAT_ENTRY(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAMED_OBJECT(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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private |
mes |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipBytes().
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mes |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAME(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort().
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private |
name | |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_CAM_RANGES(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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name | |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readRGBColor(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readSpotChunk(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readTrueColor(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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name | |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HE_Machine.name, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_FACE_ARRAY(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_MESH_TEXTURE_INFO(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_POINT_ARRAY(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_TEX_VERTS(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readMatrix(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
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length |
Exception3ds |
References wblut.hemesh.HE_Machine.name, and wblut.hemesh.HEC_From3dsFile.Scene3ds.readByte().
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_N_CAMERA(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_N_LIGHT(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_N_TRI_OBJECT(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAME(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort().
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.mesh(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HIDE_TRACK_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_MORPH_TRACK_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAME(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NODE_ID(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_POS_TRACK_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_ROT_TRACK_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readInt(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort().
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mes | |
chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readInt().
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAME(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NODE_ID(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_POS_TRACK_TAG(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readInt(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort().
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Exception3ds |
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readRGBColor(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readTrueColor(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat().
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.readUnsignedShort().
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.filePos(), wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.id, wblut.hemesh.HEC_From3dsFile.Scene3ds.Head.length, wblut.hemesh.HEC_From3dsFile.Scene3ds.read_HEAD(), wblut.hemesh.HEC_From3dsFile.Scene3ds.read_NAME(), wblut.hemesh.HEC_From3dsFile.Scene3ds.readFloat(), and wblut.hemesh.HEC_From3dsFile.Scene3ds.skipChunk().
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Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.readByte().
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chunk_len |
Exception3ds |
References wblut.hemesh.HEC_From3dsFile.Scene3ds.skipBytes().
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