HE_Mesh
6.0.1
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Public Member Functions | |
void | mapPoint3D (WB_Coord p, WB_MutableCoord result) |
void | mapPoint3D (double x, double y, double z, WB_MutableCoord result) |
void | unmapPoint3D (WB_Coord p, WB_MutableCoord result) |
void | unmapPoint3D (double u, double v, double w, WB_MutableCoord result) |
void | mapVector3D (WB_Coord p, WB_MutableCoord result) |
void | mapVector3D (double x, double y, double z, WB_MutableCoord result) |
void | unmapVector3D (WB_Coord p, WB_MutableCoord result) |
void | unmapVector3D (double u, double v, double w, WB_MutableCoord result) |
WB_Coord | mapPoint3D (WB_Coord p) |
WB_Coord | mapPoint3D (double x, double y, double z) |
WB_Coord | unmapPoint3D (WB_Coord p) |
WB_Coord | unmapPoint3D (double u, double v, double w) |
WB_Coord | mapVector3D (WB_Coord p) |
WB_Coord | mapVector3D (double x, double y, double z) |
WB_Coord | unmapVector3D (WB_Coord p) |
WB_Coord | unmapVector3D (double u, double v, double w) |
WB_Map is an interface for classes that transform between 3D coordinates through some form of mapping.
void wblut.geom.WB_Map.mapPoint3D | ( | WB_Coord | p, |
WB_MutableCoord | result | ||
) |
Map 3D point: p->map(p)
p | 3D point |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
void wblut.geom.WB_Map.mapPoint3D | ( | double | x, |
double | y, | ||
double | z, | ||
WB_MutableCoord | result | ||
) |
Map 3D point: p->map(p)
x | |
y | |
z | |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
WB_Coord wblut.geom.WB_Map.mapPoint3D | ( | double | x, |
double | y, | ||
double | z | ||
) |
void wblut.geom.WB_Map.mapVector3D | ( | WB_Coord | p, |
WB_MutableCoord | result | ||
) |
Map 3D vector: p->map(p)
p | |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
void wblut.geom.WB_Map.mapVector3D | ( | double | x, |
double | y, | ||
double | z, | ||
WB_MutableCoord | result | ||
) |
Map 3D vector: p->map(p)
x | |
y | |
z | |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
WB_Coord wblut.geom.WB_Map.mapVector3D | ( | double | x, |
double | y, | ||
double | z | ||
) |
void wblut.geom.WB_Map.unmapPoint3D | ( | WB_Coord | p, |
WB_MutableCoord | result | ||
) |
Unmap 3D point: map(p)->p
p | |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
void wblut.geom.WB_Map.unmapPoint3D | ( | double | u, |
double | v, | ||
double | w, | ||
WB_MutableCoord | result | ||
) |
Unmap 3D point: map(p)->p
u | |
v | |
w | |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
WB_Coord wblut.geom.WB_Map.unmapPoint3D | ( | double | u, |
double | v, | ||
double | w | ||
) |
void wblut.geom.WB_Map.unmapVector3D | ( | WB_Coord | p, |
WB_MutableCoord | result | ||
) |
Unmap 3D vector: map(p)->p
p | |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
void wblut.geom.WB_Map.unmapVector3D | ( | double | u, |
double | v, | ||
double | w, | ||
WB_MutableCoord | result | ||
) |
Unmap 3D vector: map(p)->p
u | |
v | |
w | |
result | object implementing the WB_MutableCoordinate interface to receive the result; |
WB_Coord wblut.geom.WB_Map.unmapVector3D | ( | double | u, |
double | v, | ||
double | w | ||
) |