HE_Mesh  6.0.1
wblut.geom.WB_MutableCoordinateTransform3D Member List

This is the complete list of members for wblut.geom.WB_MutableCoordinateTransform3D, including all inherited members.

apply(final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
apply2D(final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
apply2DInto(WB_MutableCoord result, final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
apply2DSelf(final WB_Transform2D T)wblut.geom.WB_MutableCoordinateTransform3D
applyAsNormal(final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
applyAsNormal2D(final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
applyAsNormal2DInto(final WB_MutableCoord result, final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
applyAsNormal2DSelf(final WB_Transform2D T)wblut.geom.WB_MutableCoordinateTransform3D
applyAsNormalInto(final WB_MutableCoord result, final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
applyAsNormalSelf(final WB_Transform T)wblut.geom.WB_MutableCoordinateTransform3D
applyAsPoint(final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
applyAsPoint2D(final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
applyAsPoint2DInto(final WB_MutableCoord result, final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
applyAsPoint2DSelf(final WB_Transform2D T)wblut.geom.WB_MutableCoordinateTransform3D
applyAsPointInto(final WB_MutableCoord result, final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
applyAsPointSelf(final WB_Transform T)wblut.geom.WB_MutableCoordinateTransform3D
applyAsVector(final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
applyAsVector2D(final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
applyAsVector2DInto(final WB_MutableCoord result, final WB_Transform2D T)wblut.geom.WB_CoordinateTransform2D
applyAsVector2DSelf(final WB_Transform2D T)wblut.geom.WB_MutableCoordinateTransform3D
applyAsVectorInto(final WB_MutableCoord result, final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
applyAsVectorSelf(final WB_Transform T)wblut.geom.WB_MutableCoordinateTransform3D
applyInto(WB_MutableCoord result, final WB_Transform T)wblut.geom.WB_CoordinateTransform3D
applySelf(final WB_Transform T)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutAxis(final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxis(final double angle, final WB_Coord p, final WB_Coord a)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxis2P(final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxis2P(final double angle, final WB_Coord p1, final WB_Coord p2)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxis2PInto(WB_MutableCoord result, final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxis2PInto(WB_MutableCoord result, final double angle, final WB_Coord p1, final WB_Coord p2)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxis2PSelf(final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutAxis2PSelf(final double angle, final WB_Coord p1, final WB_Coord p2)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutAxisInto(WB_MutableCoord result, final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxisInto(WB_MutableCoord result, final double angle, final WB_Coord p, final WB_Coord a)wblut.geom.WB_CoordinateTransform3D
rotateAboutAxisSelf(final double angle, final WB_Coord p, final WB_Coord a)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutAxisSelf(final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutOrigin(final double angle, final double x, final double y, final double z)wblut.geom.WB_CoordinateTransform3D
rotateAboutOrigin(final double angle, final WB_Coord v)wblut.geom.WB_CoordinateTransform3D
rotateAboutOrigin2D(final double angle)wblut.geom.WB_CoordinateTransform2D
rotateAboutOrigin2DInto(WB_MutableCoord result, final double angle)wblut.geom.WB_CoordinateTransform2D
rotateAboutOrigin2DSelf(final double angle)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutOriginInto(WB_MutableCoord result, final double angle, final double x, final double y, final double z)wblut.geom.WB_CoordinateTransform3D
rotateAboutOriginInto(WB_MutableCoord result, final double angle, final WB_Coord v)wblut.geom.WB_CoordinateTransform3D
rotateAboutOriginSelf(final double angle, final double x, final double y, final double z)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutOriginSelf(final double angle, final WB_Coord v)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutPoint2D(final double angle, final double px, final double py)wblut.geom.WB_CoordinateTransform2D
rotateAboutPoint2D(final double angle, final WB_Coord p)wblut.geom.WB_CoordinateTransform2D
rotateAboutPoint2DInto(WB_MutableCoord result, final double angle, final double px, final double py)wblut.geom.WB_CoordinateTransform2D
rotateAboutPoint2DInto(WB_MutableCoord result, final double angle, final WB_Coord p)wblut.geom.WB_CoordinateTransform2D
rotateAboutPoint2DSelf(final double angle, final WB_Coord p)wblut.geom.WB_MutableCoordinateTransform3D
rotateAboutPoint2DSelf(final double angle, final double px, final double py)wblut.geom.WB_MutableCoordinateTransform3D
scale(final double fx, final double fy, final double fz)wblut.geom.WB_CoordinateTransform3D
scale(final double f)wblut.geom.WB_CoordinateTransform3D
scale2D(final double fx, final double fy)wblut.geom.WB_CoordinateTransform2D
scale2D(final double f)wblut.geom.WB_CoordinateTransform2D
scale2DInto(WB_MutableCoord result, final double fx, final double fy)wblut.geom.WB_CoordinateTransform2D
scale2DInto(WB_MutableCoord result, final double f)wblut.geom.WB_CoordinateTransform2D
scale2DSelf(final double f)wblut.geom.WB_MutableCoordinateTransform3D
scale2DSelf(final double fx, final double fy)wblut.geom.WB_MutableCoordinateTransform3D
scaleInto(WB_MutableCoord result, final double fx, final double fy, final double fz)wblut.geom.WB_CoordinateTransform3D
scaleInto(WB_MutableCoord result, final double f)wblut.geom.WB_CoordinateTransform3D
scaleSelf(final double f)wblut.geom.WB_MutableCoordinateTransform3D
scaleSelf(final double fx, final double fy, final double fz)wblut.geom.WB_MutableCoordinateTransform3D
translate(final double px, final double py, double pz)wblut.geom.WB_CoordinateTransform3D
translate(final WB_Coord p)wblut.geom.WB_CoordinateTransform3D
translate2D(final double px, final double py)wblut.geom.WB_CoordinateTransform2D
translate2D(final WB_Coord p)wblut.geom.WB_CoordinateTransform2D
translate2DInto(final WB_MutableCoord result, final double px, final double py)wblut.geom.WB_CoordinateTransform2D
translate2DInto(final WB_MutableCoord result, final WB_Coord p)wblut.geom.WB_CoordinateTransform2D
translate2DSelf(final double px, final double py)wblut.geom.WB_MutableCoordinateTransform3D
translate2DSelf(final WB_Coord p)wblut.geom.WB_MutableCoordinateTransform3D
translateInto(final WB_MutableCoord result, final double px, final double py, double pz)wblut.geom.WB_CoordinateTransform3D
translateInto(final WB_MutableCoord result, final WB_Coord p)wblut.geom.WB_CoordinateTransform3D
translateSelf(final double px, final double py, double pz)wblut.geom.WB_MutableCoordinateTransform3D
translateSelf(final WB_Coord p)wblut.geom.WB_MutableCoordinateTransform3D